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 Suiton Jutsu

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Haran Uchiha
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Posts : 45
Join date : 2009-06-03
Age : 21

PostSubject: Suiton Jutsu   Sat Jun 06, 2009 8:29 pm


D Rank

Mizuame Nabara - Starch Syrup Capture Field
Art: Ninjutsu
Rank: D
Type: Supplementary
Range: Close (0-5m), Mid (5-10m)
Chakra: 10
Jutsu Level: 1
Damage: Stuns enemy in one spot
Description: Suiton • Mizuame Nabara is a Ninjutsu
technique utilizing the Water Element. After forming the needed hand
seals, the user will expel a sticky liquid from his gullet. If the
target runs on top of the liquid, their feet will become glued to its
sticky surface, and it will become difficult to maneuver. If the ninja
focuses chakra to their feet BEFORE touching the surface, they can
hover above and move over it without hindrance. This allows the user or
a comrade to charge and attack without fear of becoming bogged down as
well.
*Note: An opponent must use an action to dodge this technique as with any other jutsu, based upon RP, speed, and judge discretion.
Limit: Suiton Element.

Mizurappa - Violent Water Wave
Art: Ninjutsu
Rank: D
Type: Attack
Range: Close (0-5m), Mid (5-10m)
Chakra: 20
Jutsu Level: 1
Damage: 20
Description: Suiton • Mizurappa is a Ninjutsu
technique utilizing the Water Element. After forming the needed hand
seals, the user will expel a strong jet of water at their opponent.
Limit: Suiton Element.

Mizu no Muchi - Whip of Water
Art: Ninjutsu
Rank: D
Type: Attack
Range: Close (0-5m)
Chakra: 20
Jutsu Level: 1
Damage: 15
Description: Mizu no Muchi is a Ninjutsu technique that utilizes water to create a whip.
Limit: Suiton Element.

Mizukuri no Yaiba - Sword of Draining
Art: Ninjutsu
Rank: D
Type: Attack
Range: Close (0-5m)
Chakra: 20
Jutsu Level: 1
Damage: 25
Description: Mizukuri no Yaiba is a Ninjutsu
technique that utilizes water to create a sword. The sword can be
wielded in normal fashion, allowing the ninja to cut and stab like a
normal blade.
Limit: Suiton Element.

C Rank

Daibakuryuu no Jutsu - Great Exploding Current
Art: Ninjutsu
Rank: C
Type: Attack + Supplementary
Range: Close (0-5m)
Chakra: 45
Jutsu Level: 1
Damage: 50 (Stuns enemy for 1 turn)
Description: Suiton • Daibakuryuu no Jutsu is a
Ninjutsu technique utilizing the Water Element. After doing the needed
hand seals. a vortex of water will form in an already existing body of
water, sucking anything on the surface above it down to the depths
below.
Limit: Suiton Element. Must be in an area of water with decent depth.

Mizu no Tatsumaki - Tornado of Water
Art: Ninjutsu
Rank: C
Type: Attack + Defense Per Turn
Range: Close (0-5m)
Chakra: 45 Per Turn
Jutsu Level: 1
Damage: 35 (If contacted with and can block jutsu of damage of 60 and below)
Description: Mizu no Tatsumaki is a Ninjutsu
technique that utilizes water to create a spinning water vortex around
the ninja. The water acts as a barrier against attacks and can also
knock an opponent backwards if they come in contact with it.
*Note: This jutsu can be dispelled with an appropriate attack at judge’s discretion.
Limit: Suiton Element.

Chakra Kenpa no Ame - Chakra Detecting Rain
Art: Ninjutsu
Rank: C
Type: Supplementary Per Turn
Range: Any
Chakra: 25 Per Turn
Jutsu Level: 1
Damage: Enemy cannot hide
Description: This Ninjutsu technique allows the user
to blanket a wide area with a downpour of rain. They can maintain a
connection to the rain and tell when someone is obstructing it, making
it an excellent location technique. The user can even detect the
individual’s chakra level and skill.
Limit: Suiton Element.

Mizu Bunshin no Jutsu - Water Clone Technique
Art: Ninjutsu
Rank: C
Type: Clone
Chakra: 25
Jutsu Level: 1
Damage: -
Description: Mizu Bunshin no Jutsu is a Ninjutsu
technique that utilizes water to create a Bunshin clone. Unlike a
normal Bunshin, the Mizu Bunshin has the ability to interact more with
the environment due to it having physical substance. This allows the
clone to carry out limited attacks on its target. The range of the
clone is limited, however. It cannot travel very far from the original
body. If the Mizu Bunshin is injured, the clone will revert back into
its natural water state.
*Note:
The maximum amount of clones that can be created is 2, each with their
own action per turn. The clones cannot use jutsu over C Rank but can
perform most other actions. The user’s abilities may be reduced while
the clones are in play by the judge’s discretion. Only takes one action
to summon clones. Clone Cannot take a damage 70 and over.
Limit: Suiton Element.

Suigadan - Water Fang Projectile
Art: Ninjutsu
Rank: C
Type: Attack
Range: Close (0-5m)
Chakra: 45
Jutsu Level: 1
Damage: 55
Description: Suiton • Suigadan is a Ninjutsu
technique utilizing the Water Element. The ninja does a string of hand
seals to cause a nearby body of water to form a spinning drill.
Limit: Suiton Element.

Kokuun no Jutsu - Black Clouds Technique
Art: Ninjutsu
Rank: C
Type: Supplementary
Range: Any
Chakra: 25
Jutsu Level: 1
Damage: 25 to any Katon Jutsu
Description: Suiton • Kokuun no Jutsu is a Ninjutsu
technique which utilizes the Water Element. After forming the necessary
hand seals, a black mist will emit from the user’s body and rise into
the sky. Black clouds will form, releasing a flammable rain of oil atop
a given area.
Limit: Suiton Element.

Suirou no Jutsu - Water Prison Technique
Art: Ninjutsu
Rank: C
Type: Supplementary Per Turn
Range: Close (0-5m)
Chakra: 25 Per Turn
Jutsu Level: 1
Damage: 20 per turn
Description: Suirou no Jutsu is a Ninjutsu technique
that utilizes water to imprison an opponent. The ninja forms the
necessary hand seals, which causes the water to form around the target
into a spherical prison that only allows for limited movement. The
ninja must keep their body touching the water prison to maintain its
existence. If the contact is broken, the water falls away and their
target is released. When combined with a Bunshin technique, the ninja
can imprison their target with the use of the clone so long as it can
use such jutsu.
*Note:
In one on one battle, this technique may not be used to capture the
main opponent due to the nature of its effect in battle. Bunshin,
Puppets, others may be captured if applicable.
Limit: Suiton Element.

B Rank

Suiryuudan no Jutsu - Water Dragon Projectile Technique
Art: Ninjutsu
Rank: B
Type: Attack
Range: Any
Chakra: 100
Jutsu Level: 1
Damage: 125
Description: Suiton • Suiryuudan no Jutsu is a
Ninjutsu technique utilizing the Water Element. The ninja does a long
string of hand seals, which then causes a column of water in the form
of a dragon to rise from the water and then strike the target.
Limit: Suiton Element.

Baku Suishouha - Bursting Water Collision Waves
Art: Ninjutsu
Rank: B
Type: Supplementary Per Turn
Range: Any
Chakra: 50 Per Turn
Jutsu Level: 1
Damage: 40
Description: Suiton • Baku Suishouha is a Ninjutsu
technique utilizing the Water Element. After forming the needed hand
seals, the user will expel water from their gullet. This will then
expand into a large volume of water. They can control the water by
riding on top of the waves.
Limit: Suiton Element.

A Rank

Daibakufu no Jutsu - Grand Waterfall Technique
Art: Ninjutsu
Rank: A
Type: Attack
Range: Mid (5m-10m), Far (10m+)
Chakra: 210
Jutsu Level: 1
Damage: 230
Description: Suiton • Daibakufu no Jutsu is a
Ninjutsu technique utilizing the Water Element. After doing the needed
hand seals, a column of water will circle the ninja and then a large
force of water will erupt to hit the attacker. Due to the force of the
water, the target will be fully enveloped by the water and at its mercy
as it pulls them away.
Limit: Suiton Element.

Suijinheki - Water Encampment Wall
Art: Ninjutsu
Rank: A
Type: Defense
Range: Close (0-5m)
Chakra: 210
Jutsu Level: 1
Damage: -
Description: Suiton • Suijinheki is a Ninjutsu
technique utilizing the Water Element. The ninja will first do a string
of hand seals and then proceed to blow out a jet of water from their
mouth to act as a water barrier from incoming attack.
*Note: Can only fully block an attack of equivalent or lower rank.
Limit: Suiton Element.
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