Haran Uchiha Akatsuki Leader
Posts : 45 Join date : 2009-06-03 Age : 28
| Subject: Suiton Jutsu Sat Jun 06, 2009 8:29 pm | |
| D Rank
Mizuame Nabara - Starch Syrup Capture Field Art: Ninjutsu Rank: D Type: Supplementary Range: Close (0-5m), Mid (5-10m) Chakra: 10 Jutsu Level: 1 Damage: Stuns enemy in one spot Description: Suiton • Mizuame Nabara is a Ninjutsu technique utilizing the Water Element. After forming the needed hand seals, the user will expel a sticky liquid from his gullet. If the target runs on top of the liquid, their feet will become glued to its sticky surface, and it will become difficult to maneuver. If the ninja focuses chakra to their feet BEFORE touching the surface, they can hover above and move over it without hindrance. This allows the user or a comrade to charge and attack without fear of becoming bogged down as well. *Note: An opponent must use an action to dodge this technique as with any other jutsu, based upon RP, speed, and judge discretion. Limit: Suiton Element.
Mizurappa - Violent Water Wave Art: Ninjutsu Rank: D Type: Attack Range: Close (0-5m), Mid (5-10m) Chakra: 20 Jutsu Level: 1 Damage: 20 Description: Suiton • Mizurappa is a Ninjutsu technique utilizing the Water Element. After forming the needed hand seals, the user will expel a strong jet of water at their opponent. Limit: Suiton Element.
Mizu no Muchi - Whip of Water Art: Ninjutsu Rank: D Type: Attack Range: Close (0-5m) Chakra: 20 Jutsu Level: 1 Damage: 15 Description: Mizu no Muchi is a Ninjutsu technique that utilizes water to create a whip. Limit: Suiton Element.
Mizukuri no Yaiba - Sword of Draining Art: Ninjutsu Rank: D Type: Attack Range: Close (0-5m) Chakra: 20 Jutsu Level: 1 Damage: 25 Description: Mizukuri no Yaiba is a Ninjutsu technique that utilizes water to create a sword. The sword can be wielded in normal fashion, allowing the ninja to cut and stab like a normal blade. Limit: Suiton Element.
C Rank
Daibakuryuu no Jutsu - Great Exploding Current Art: Ninjutsu Rank: C Type: Attack + Supplementary Range: Close (0-5m) Chakra: 45 Jutsu Level: 1 Damage: 50 (Stuns enemy for 1 turn) Description: Suiton • Daibakuryuu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals. a vortex of water will form in an already existing body of water, sucking anything on the surface above it down to the depths below. Limit: Suiton Element. Must be in an area of water with decent depth.
Mizu no Tatsumaki - Tornado of Water Art: Ninjutsu Rank: C Type: Attack + Defense Per Turn Range: Close (0-5m) Chakra: 45 Per Turn Jutsu Level: 1 Damage: 35 (If contacted with and can block jutsu of damage of 60 and below) Description: Mizu no Tatsumaki is a Ninjutsu technique that utilizes water to create a spinning water vortex around the ninja. The water acts as a barrier against attacks and can also knock an opponent backwards if they come in contact with it. *Note: This jutsu can be dispelled with an appropriate attack at judge’s discretion. Limit: Suiton Element.
Chakra Kenpa no Ame - Chakra Detecting Rain Art: Ninjutsu Rank: C Type: Supplementary Per Turn Range: Any Chakra: 25 Per Turn Jutsu Level: 1 Damage: Enemy cannot hide Description: This Ninjutsu technique allows the user to blanket a wide area with a downpour of rain. They can maintain a connection to the rain and tell when someone is obstructing it, making it an excellent location technique. The user can even detect the individual’s chakra level and skill. Limit: Suiton Element.
Mizu Bunshin no Jutsu - Water Clone Technique Art: Ninjutsu Rank: C Type: Clone Chakra: 25 Jutsu Level: 1 Damage: - Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited, however. It cannot travel very far from the original body. If the Mizu Bunshin is injured, the clone will revert back into its natural water state. *Note: The maximum amount of clones that can be created is 2, each with their own action per turn. The clones cannot use jutsu over C Rank but can perform most other actions. The user’s abilities may be reduced while the clones are in play by the judge’s discretion. Only takes one action to summon clones. Clone Cannot take a damage 70 and over. Limit: Suiton Element.
Suigadan - Water Fang Projectile Art: Ninjutsu Rank: C Type: Attack Range: Close (0-5m) Chakra: 45 Jutsu Level: 1 Damage: 55 Description: Suiton • Suigadan is a Ninjutsu technique utilizing the Water Element. The ninja does a string of hand seals to cause a nearby body of water to form a spinning drill. Limit: Suiton Element.
Kokuun no Jutsu - Black Clouds Technique Art: Ninjutsu Rank: C Type: Supplementary Range: Any Chakra: 25 Jutsu Level: 1 Damage: 25 to any Katon Jutsu Description: Suiton • Kokuun no Jutsu is a Ninjutsu technique which utilizes the Water Element. After forming the necessary hand seals, a black mist will emit from the user’s body and rise into the sky. Black clouds will form, releasing a flammable rain of oil atop a given area. Limit: Suiton Element.
Suirou no Jutsu - Water Prison Technique Art: Ninjutsu Rank: C Type: Supplementary Per Turn Range: Close (0-5m) Chakra: 25 Per Turn Jutsu Level: 1 Damage: 20 per turn Description: Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals, which causes the water to form around the target into a spherical prison that only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a Bunshin technique, the ninja can imprison their target with the use of the clone so long as it can use such jutsu. *Note: In one on one battle, this technique may not be used to capture the main opponent due to the nature of its effect in battle. Bunshin, Puppets, others may be captured if applicable. Limit: Suiton Element.
B Rank
Suiryuudan no Jutsu - Water Dragon Projectile Technique Art: Ninjutsu Rank: B Type: Attack Range: Any Chakra: 100 Jutsu Level: 1 Damage: 125 Description: Suiton • Suiryuudan no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja does a long string of hand seals, which then causes a column of water in the form of a dragon to rise from the water and then strike the target. Limit: Suiton Element.
Baku Suishouha - Bursting Water Collision Waves Art: Ninjutsu Rank: B Type: Supplementary Per Turn Range: Any Chakra: 50 Per Turn Jutsu Level: 1 Damage: 40 Description: Suiton • Baku Suishouha is a Ninjutsu technique utilizing the Water Element. After forming the needed hand seals, the user will expel water from their gullet. This will then expand into a large volume of water. They can control the water by riding on top of the waves. Limit: Suiton Element.
A Rank
Daibakufu no Jutsu - Grand Waterfall Technique Art: Ninjutsu Rank: A Type: Attack Range: Mid (5m-10m), Far (10m+) Chakra: 210 Jutsu Level: 1 Damage: 230 Description: Suiton • Daibakufu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals, a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water, the target will be fully enveloped by the water and at its mercy as it pulls them away. Limit: Suiton Element.
Suijinheki - Water Encampment Wall Art: Ninjutsu Rank: A Type: Defense Range: Close (0-5m) Chakra: 210 Jutsu Level: 1 Damage: - Description: Suiton • Suijinheki is a Ninjutsu technique utilizing the Water Element. The ninja will first do a string of hand seals and then proceed to blow out a jet of water from their mouth to act as a water barrier from incoming attack. *Note: Can only fully block an attack of equivalent or lower rank. Limit: Suiton Element.
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