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Haran Uchiha
Akatsuki Leader
Akatsuki Leader
Haran Uchiha


Posts : 45
Join date : 2009-06-03
Age : 28

Taijutsu List Empty
PostSubject: Taijutsu List   Taijutsu List I_icon_minitimeSun Jun 07, 2009 3:02 pm

E Rank Taijutsu

Sennen Goroshi - One Thousand Years of Death
Art: Taijutsu
Rank: E
Type: Attack
Range: Close (0-5m)
Stamina: 10
Jutsu Level: 1
Damage: 15
Description: Though it is called “Leaf’s Ancient
Supreme Technique”, Sennen Goroshi serves more as an insulting shock
technique rather than a skilled Taijutsu technique. The ninja forms
their hands into the seal of the tiger, and then jabs their fingers
into the nether regions of their target. The result is shocking
violation of the targets sanctity and often their launching in the air
to stop the awkward feeling.
Limit: None.

D Rank Taijutsu

Dainamikku Akushon - Dynamic Action
Art: Taijutsu
Rank: D
Range: Close (0m ~ 5m)
Type: Attack
Stamina: 20
Jutsu Level: 1
Damage: 30
Description: Launching themselves at the opponents, the user will barrage the opponent with a random series of strikes and kicks.
Limit: None

Dainamikku Entorii - Dynamic Entry
Type: Taijutsu
Rank: D
Range: Close (0m ~ 5m)
Type: Attack
Stamina: 20
Jutsu Level: 1
Damage: 25
Description: The shinobi will throw a kunai or other
object to distract the target’s attention. They will then use their
speed and agility to quickly approach and attack the opponent from
their blind side.
Limit: None

Raiken - Thunder Fist
Art: Taijutsu
Rank: D
Range: Close (0m ~ 5m)
Type: Attack
Stamina: 20
Jutsu Level: 1
Damage: 35
Description: Gaining their peak momentum, the user
will then launch his or herself at the opponent before delivering a
powerful strike to the opponent.
Limit: None

Shoufuu - Rising Wind
Art: Taijutsu
Rank: D
Range: Close (0m ~ 5m)
Type: Attack
Stamina: 20
Jutsu Level: 1
Damage: 20
Description: Quite simple really. This technique is
basically just a swift upward kick at the opponent or to a weapon that
they may be holding.
Limit: None

Tokken – Shoulder Thrust
Art: Taijutsu
Rank: D
Type: Attack
Range: Close (0-5m)
Stamina: 20
Jutsu Level: 1
Damage: 30
Description: A powerful charging strike with the shoulder.
Limit: None

Shou Shitsu – Rising Knee
Art:
Taijutsu
Rank: D
Type:[/b] Attack Supplement
Range:
Close (0-5m)
Stamina:
20
Jutsu Level: 1
Damage: 25 Stuns enemy for 1 turn
Description:
A hard rising knee strike, capable of dizzying the opponent for another follow up attack.
Limit:
None

Reppuu - Violent Wind
Art: Taijutsu
Rank: D
Range: Close (0m ~ 5m)
Type: Attack Effect
Stamina: 20
Jutsu Level: 1
Damage: 15
Description: Using quickness and agility the shinobi
moves low to the ground and employs a spinning kick to sweep the
opponent off their feet.
Limit: None

Senpuu - Whirlwind
Art: Taijutsu
Rank: D
Range: Close (0m ~ 5m)
Type: Attack
Stamina: 20
Jutsu Level: 1
Damage: 30
Description: Charging at their target, the shinobi
spins their body to do a flying roundhouse kick on those opponents
within their range of attack.
Limit: None

C Rank Taijutsu

Dai Senpuu - Great Whirlwind
Art: Taijutsu
Rank: C
Range: Close (0m ~ 5m)
Type: Attack
Stamina: 45
Jutsu Level: 1
Damage: 55
Description: A variation of the original Senpuu, the ninja will instead utilize a series of powerful kicks, rather than just one.
Limit: None

Kage Buyou - Shadow Dance
Art: Taijutsu
Rank: C
Range: Close (0m ~ 5m)
Type: Supplementary Modifier
Stamina: 15
Jutsu Level: 1
Damage: -
Description: Kage Buyou is a Taijutsu technique that
is used to position a ninja’s opponent into a vulnerable aerial
position. The ninja will first quickly appear below their opponent, and
then with a switch upper kick, they will launch their target into the
air.
*Note: Though this is a an attack of sorts, it will be
treated like a set up action rather than a damage dealer as the dodge
of this attack could mean potential combo dodge of another follow up.
Limit: Once per battle.

Shou Geki Shou – Rising Palm Attack
Art: Taijutsu
Rank: C
Type: Attack Supplementary
Range: Close (0-5m)
Stamina: 45
Jutsu Level: 1
Damage: 70
Description: A hard palm attack that can send an opponent flying up into the air for a juggle.
Limit: None

Bunshin Kaiten Kakatou Otoshi - Clone Spinning Heel Drop
Art: Taijutsu
Rank: C
Range: Close (0m ~ 5m)
Type: Attack
Stamina: 45
Jutsu Level: 1
Damage: 65
Description: The shinobi first uses Kage Bunshin to
create several clones. These clones and the original then launch
themselves into the air and begin to somersault. They then come
spinning down, laying their heels into the target’s shoulders and head.
*Note: Only one clone need be activated to initiate this. This does not count towards the clone’s one action.
Limit: Solid Bunshin.

Suupaa Ekuserento Haipaa Atakku - Super Excellent Hyper Attack
Art: Taijutsu
Rank: C
Range: Close (0m ~ 5m)
Type: Attack
Stamina: 45
Jutsu Level: 1
Damage: 50
Description: Charging at an immensely high rate of
speed, the user charges head first at the opponent in an effort to
strike them in a Kamikaze-like fashion. Generally, the user will have
some sort of head protection, but some Taijutsu practitioners are just
super excellent and good without it.
Limit: None

TarenKen and TarenKyaku - Multi-Connecting Fist and Leg
Art: Taijutsu
Rank: C
Range: Close (0m ~ 5m)
Type: Attack
Stamina: 45
Jutsu Level: 1
Damage: 50
Description: Using their body’s quick speed, the user
will begin to move their arm to multiple locations with each strike,
allowing for a higher spread of damage to the targeted area. Kicks
operate in this same fashion, making the technique hard to dodge.
Limit: None

Aum no Ansatsu Jutsu - Spiritual Balance Assassination Technique
Art: Taijutsu
Rank: C
Type: Attack
Range: Close (0-5m)
Stamina: 45
Jutsu Level: 1
Damage: 70
Description: This technique makes use of the Chain and
Gauntlets weapon to assassinate an opponent. The user will run the
spiked chain around an opponent using their chakra and speed to
restrain them, dashing in with the claws to deal lethal damage while
the opponent is bound.
Limit: Chain and Gauntlets.

Shishi Rendan - Lion Combo
Art: Taijutsu
Rank: C
Range: Close (0m ~ 5m)
Type: Attack
Stamina: 45
Jutsu Level: 1
Damage: 70
Description: While shadowing an opponent from an
aerial position, the user will attempt to strike them from a vulnerable
angle. If they are unable to make a clean strike, they will strike
anyway as a feint, to draw the target’s attention and defense to one
area. They can then strike the undefended area and begin knocking them
downwards towards the ground. As the enemy falls back to the earth, the
shinobi will deftly rotate their body around to deliver a full force
kick to their chest.
*Note: Typically, the use of Kage Buyou would be
required prior to trying this maneuver; however, it can be done in any
situation where the opponent is aerial.
Limit: None

B Rank Taijutsu

Atsu Shou - Pressure Palm
Art: Taijutsu
Rank: B
Type: Attack Supplementary
Range: Close (0-5m)
Stamina: 100
Jutsu Level: 1
Damage: 90
Description: A palm strike to the chest, which is
capable of knocking an opponent backwards 30-40 feet. The power of the
thrust has been known to create such a shock in the opponent’s body
that any activated jutsu at the time that require chakra concentration
may deactivate.
*Note: May cancel out Per Turn Jutsu the opponent in upkeep.
Limit: None

Hien - Flying Swallow
Art: Taijutsu
Rank: B
Range: Close (0m ~ 5m)
Type: Supplementary Per Turn
Stamina: 50 Per Turn
Jutsu Level: 1
Damage: 60
Description: Feeding their chakra into a their weapon,
the shinobi will extend the length of their attacks with the weapon. An
extra extension of invisible chakra will create a sharp or blunt edge
that functions like the normal weapon itself. Seeing only the normal
weapon, the opponent may misjudge how far they need to move to avoid an
incoming strike. Even if they manage to avoid the solid portion of the
weapon, the chakra portion may cut or beat into them as well.
Limit: Bladed or Blunt Weapon.

Gouriki Senpuu - Strong Whirlwind
Art: Taijutsu
Rank: B
Range: Close (0m ~ 5m)
Type: Attack
Stamina: 100
Jutsu Level: 1
Damage: 120
Description: This technique is not much different from
the original Senpuu. It utilizes much the same influences and technique
as the original, but it escalates itself in destructive ability with
the user putting forth a substantial amount more effort and energy than
before.
Limit: None

A Rank Taijutsu

Hayabusa Otoshi - Peregrine Falcon Drop
Art: Taijutsu
Rank: A
Range: Close (0m ~ 5m)
Type: Attack
Stamina: 210
Jutsu Level: 1
Damage: 250 stuns enemy for 2 turns
Description: While at an elevated position, the ninja
will grab his or her opponent from behind. Firmly locking themselves to
their back, they will then lock their ankles to their neck to get their
body rigid. Finally, the user will then plant them head first into the
ground. Essentially a belly to back pile driver, the move can provide a
great concussion to the opponent’s head.
Limit: None

Gouwan - Strong Arm
Art: Taijutsu
Rank: A
Range: Close (0m ~ 5m)
Type: Attack
Stamina: 210
Jutsu Level: 1
Damage: 240
Description: Building up an incredibly high amount of
chakra into one’s fist or foot, the user will then release it all in a
single instant to cause mass amounts of damage to the target or the
surrounding area.
Limit: None.
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